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What did Nomads Digital build for State of Survival?
Four story funnels that drop players into day one of the outbreak, plus a prelander for fast-moving traffic.
Case study · Survival strategy
Nomads Digital built interactive funnels, prelanders and ad creatives for State of Survival and ran the campaign for 14 months: 240M+ impressions served in 8+ countries, 230+ creatives tested and 3.7K+ players acquired.


Nomads campaign data, January 2025 – September 2026, rounded down.
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Four story funnels that drop players into day one of the outbreak, plus a prelander for fast-moving traffic.
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14 months live across Europe, the US and Taiwan.
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10K+playersSea of ConquestChoose your captain — then set sail.
10K+playersStormshotOne screen, one tap, straight into the adventure.
4.8K+playersRAID: Shadow LegendsStory-first campaigns for a crowded genre.
4.3K+playersStar Trek Fleet CommandA distress call. Four commanders. One choice.
4.2K+playersRise of KingdomsPick an ancestor, found a civilisation.Let's talk
Tell us about the game and the markets you care about. We'll come back with what we would run first.